Games and Interactive Media Major

53 units

DSGN 115Using Digital Media in a Visual World 13
GAME 110Game Studies Seminar3
GAME 115Game Development Studio I3
GAME 120Game Art Design3
GAME 130Game Theory and Mechanics3
CS 120Introduction to Computer Science I4
CINE 200History of Art and Music for Cinematic Arts3
GAME 210Narrative Design for Games2
GAME 215Level and Environmental Design for Games3
GAME 220Sound Design for Games2
GAME 230Game Development Studio II [Proposed]3
GAME 310Game Prototype Studio3
GAME 315Advanced Game Studio Apprenticeship4
GAME 320UX and UI Design for Games [Proposed]2
GAME 330Game Development Studio III [Proposed]3
GAME 475Civic Engagement Through Games3
GAME 494Advanced Game Studio6
Total Units53

Program Learning Outcomes

Students who successfully complete this program shall be able to:
  1. Demonstrate broad understanding of game design and development, focusing on game theory and mechanics, level and environmental design, immersion, game user experience.
  2. Apply critical principles and skills pertinent to Games and Interactive Media duties in their employment and professional practice.
  3. Work in diverse global contexts and apply universally respectful and globally centric practices pertinent to Games and Interactive Media duties in international and domestic contexts.
  4. Demonstrate understanding of contemporary research questions, results, and areas of application relating to the design and development of computer games.