Games and Interactive Media Major
|DSGN 115||Using Digital Media in a Visual World 1||3|
|GAME 110||Game Studies Seminar||3|
|GAME 115||Game Development Studio I||3|
|GAME 120||Game Art Design||3|
|GAME 130||Game Theory and Mechanics||3|
|CS 120||Introduction to Computer Science I||4|
|CINE 200||History of Art and Music for Cinematic Arts||3|
|GAME 210||Narrative Design for Games||2|
|GAME 215||Level and Environmental Design for Games||3|
|GAME 220||Sound Design for Games||2|
|GAME 230||Game Development Studio II [Proposed]||3|
|GAME 310||Game Prototype Studio||3|
|GAME 315||Advanced Game Studio Apprenticeship||4|
|GAME 320||UX and UI Design for Games [Proposed]||2|
|GAME 330||Game Development Studio III [Proposed]||3|
|GAME 475||Civic Engagement Through Games||3|
|GAME 494||Advanced Game Studio||6|
Meets the General Education Humanities: Fine Arts requirement.
Program Learning OutcomesStudents who successfully complete this program shall be able to:
- Demonstrate broad understanding of game design and development, focusing on game theory and mechanics, level and environmental design, immersion, game user experience.
- Apply critical principles and skills pertinent to Games and Interactive Media duties in their employment and professional practice.
- Work in diverse global contexts and apply universally respectful and globally centric practices pertinent to Games and Interactive Media duties in international and domestic contexts.
- Demonstrate understanding of contemporary research questions, results, and areas of application relating to the design and development of computer games.