B.A. in Games and Interactive Media

Students in APU’s games and interactive media major benefit from a well-rounded curriculum integrating storytelling, game mechanics, and technical art, preparing them for careers in the video game and interactive media industry.

Make a Difference as a Video Game Designer

53 units

Bring your creative ideas to life as you prepare for an innovative career in the games and interactive media industries. This immersive degree program is a confluence of story and play; we believe that truth may be found in both. 

Learn to build games of all types, benefitting from a well-rounded curriculum that integrates the iterative process of storytelling, game mechanics, art, sound, and more. Study under supportive faculty-mentors who work in the industry, and alongside a collaborative community of students engaged in art and design. Capitalize on the department’s connections with video game companies like Blizzard, EA, and Square Enix, and APU’s proximity to the multimedia industry hub of Los Angeles.

At APU, we are not simply game makers, we are game changers!


DSGN 115Using Digital Media in a Visual World 13
GAME 110Game Studies Seminar3
GAME 115Game Development Studio I3
GAME 120Game Art Design3
GAME 130Game Theory and Mechanics3
CS 120Introduction to Computer Science I4
CINE 200History of Art and Music for Cinematic Arts3
GAME 210Narrative Design for Games2
GAME 215Level and Environmental Design for Games3
GAME 220Sound Design for Games2
GAME 230Game Development Studio II3
GAME 310Game Prototype Studio3
GAME 315Advanced Game Studio Apprenticeship4
GAME 320UX and UI Design for Games [Proposed]2
GAME 330Game Development Studio III [Proposed]3
GAME 475Civic Engagement Through Games3
GAME 494Advanced Game Studio6
Total Units53

Program Learning Outcomes

Students who successfully complete this program shall be able to:
  1. Demonstrate broad understanding of game design and development, focusing on game theory and mechanics, level and environmental design, immersion, game user experience.
  2. Apply critical principles and skills pertinent to Games and Interactive Media duties in their employment and professional practice.
  3. Work in diverse global contexts and apply universally respectful and globally centric practices pertinent to Games and Interactive Media duties in international and domestic contexts.
  4. Demonstrate understanding of contemporary research questions, results, and areas of application relating to the design and development of computer games.