B.A. in Games and Interactive Media
Make a Difference as a Video Game Designer
Bring your creative ideas to life as you prepare for an innovative career in the games and interactive media industries. This immersive degree program is a confluence of story and play; we believe that truth may be found in both.
Learn to build games of all types, benefitting from a well-rounded curriculum that integrates the iterative process of storytelling, game mechanics, art, sound, and more. Study under supportive faculty-mentors who work in the industry, and alongside a collaborative community of students engaged in art and design. Capitalize on the department’s connections with video game companies like Blizzard, EA, and Square Enix, and APU’s proximity to the multimedia industry hub of Los Angeles.
At APU, we are not simply game makers, we are game changers!
|DSGN 115||Using Digital Media in a Visual World 1||3|
|GAME 110||Game Studies Seminar||3|
|GAME 115||Game Development Studio I||3|
|GAME 120||Game Art Design||3|
|GAME 130||Game Theory and Mechanics||3|
|CS 120||Introduction to Computer Science I||4|
|CINE 200||History of Art and Music for Cinematic Arts||3|
|GAME 210||Narrative Design for Games||2|
|GAME 215||Level and Environmental Design for Games||3|
|GAME 220||Sound Design for Games||2|
|GAME 230||Game Development Studio II||3|
|GAME 310||Game Prototype Studio||3|
|GAME 315||Advanced Game Studio Apprenticeship||4|
|GAME 320||UX and UI Design for Games [Proposed]||2|
|GAME 330||Game Development Studio III [Proposed]||3|
|GAME 475||Civic Engagement Through Games||3|
|GAME 494||Advanced Game Studio||6|
Meets the General Education Humanities: Fine Arts requirement.
Program Learning OutcomesStudents who successfully complete this program shall be able to:
- Demonstrate broad understanding of game design and development, focusing on game theory and mechanics, level and environmental design, immersion, game user experience.
- Apply critical principles and skills pertinent to Games and Interactive Media duties in their employment and professional practice.
- Work in diverse global contexts and apply universally respectful and globally centric practices pertinent to Games and Interactive Media duties in international and domestic contexts.
- Demonstrate understanding of contemporary research questions, results, and areas of application relating to the design and development of computer games.